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Crew
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comedyofhate



Joined: 06 Feb 2007
Posts: 364

PostPosted: Wed Jul 01, 2009 10:25 am    Post subject: Reply with quote

hey, I am not saying coerce people into crewing, I suppose I am saying crewing is like going down on some one after they have done it for you. most consider it polite. Wink
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Jess Parker



Joined: 23 Apr 2008
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PostPosted: Wed Jul 01, 2009 10:40 am    Post subject: Reply with quote

Well when you put it that way....
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sm0keyb



Joined: 11 Jul 2006
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PostPosted: Wed Jul 01, 2009 10:55 am    Post subject: Reply with quote

Very succinctly put Tony. I commend your use of imagery Shocked
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Freeman



Joined: 11 Jul 2006
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PostPosted: Wed Jul 01, 2009 11:01 am    Post subject: Reply with quote

It wouldn't be Tony if it wasn't durrrty...
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Klaus Von Bekk



Joined: 22 Jun 2009
Posts: 77

PostPosted: Wed Jul 01, 2009 11:55 am    Post subject: Reply with quote

haha, tony tony tony Very Happy lol

errm, i agree with tonya, i would most often rather play but if i cant get to play there isnt a thing in the 'verse gonna stop me from getting to crew, i get to still go and its free? (i might be doing more of this when im at uni, you know with money sparce and all)
but i think more incentives to crew (ie: to make it not my second choice but one of equal worth) would be things you can only get through crewing.

as mentioned before, crew only feats.. have only a small effect on the game system but can be a really nice reward for crewing
another option is to give people an extra vitality? (not so sure how this would affect the system)
or even letting them have the first pick of: snackie experimental weapons/ cool insider information/ bonuses to reduce learning time (incorporating experimental kit/insider info/dreaming spires) to represent the bonus time and effort they put in while theyre character was off finding stuff out not attending the event

other ideas that would make people want to crew over play occasionally?

will x
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Jess Parker



Joined: 23 Apr 2008
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PostPosted: Wed Jul 01, 2009 12:07 pm    Post subject: Reply with quote

What we dont want to do is overcomplicate things, or on the flip side make the benefits of crewing break the system.

At the moment a crew member gets the same downtime as a player, but they only get three feats instead of nine.  It works as far as I can see and what we dont want to do is have all crew and no players due to the overwhelming benefits available.

I know it would be pretty extreme if that happened, but we are after all exploring all posibilities here.
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Klaus Von Bekk



Joined: 22 Jun 2009
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PostPosted: Wed Jul 01, 2009 12:19 pm    Post subject: Reply with quote

that is a fair comment to mention, but if people are crewing all the time then the benefits gained for their characters are pointless so i think it would become a fair balance of people wanting snackys for crewing but also wanting to use those by playing(meaning people crew 1/3 events or 1/4 events on average)
but its an important fact to keep in mind, we dont want crewing to be so good it stops people from wanting to play, just good enough so it attracts a few more
will x
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Jade Dragon



Joined: 21 Jul 2008
Posts: 53
Location: Wales

PostPosted: Wed Jul 01, 2009 12:27 pm    Post subject: Reply with quote

Jess Parker wrote:
If the player places were filled I would offer to crew, but getting a spot to play would be my preference.  However I have no objection to crewing a mission during the event and actually love crewing, especially if I can get some imaginative roles and not just jaffa on the left.

Maybe giving crew a personal role from the plot characters that they can really get into, along with the myriad of redshirt characters that they will also play would draw more people in.  I know that if I was crewing the whole event and knew in advance that I would be playing the evil goa'uld queen of the north I would make damn sure that I could make it and make that role my own.


I think that would be nice. Be able to play more in depth NPC's Smile
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Klaus Von Bekk



Joined: 22 Jun 2009
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PostPosted: Wed Jul 01, 2009 12:38 pm    Post subject: Reply with quote

i agree as well,playing a character (even if its not yourse is more fun than a faceless nameless redshirt)
will x
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Olivia Chase



Joined: 11 Jul 2006
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PostPosted: Tue Jul 28, 2009 8:23 pm    Post subject: Reply with quote

Coming back to this, I have seen how quickly the places are going for the next event, I think it would be nice to suggest that as three main events are run a year, if everyone plays two and crews a third everyone who wants to play gets a turn.



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