
comedyofhate
|
Ball rollingGet your public opinions here.
1) I am going to write an "Event Organisers Guide" I have chock full of ideas, but I will publish it hopefully by the end of the month, at which point people can play with it as they so see fit.
2) CHEATING, I am fairly easy going. As a player you catch someone cheating, what would you like a ref to do? what on the spot penalties should be availble to the refs. Or should we just report all accusations of cheating to the commitee and have players banned, when they get caught.
3) Melee/unarmed combat is it broken? Opinons please.
4) Character progression is it broken? Opinons please.
5) Rank structure Ic'ish. Is it broken? Opinons please.
Cheers and Stargate Beers
Kehoe
|
MajorMasters
|
CHEATING: Both intentional and unintentional happens. Personally I am of the opinion that anyone cheating regularly should get a suitable ingame slap from the refs. Lets not have it debated by commitee arguements, rifts and side taking lie that way.
RANK STRUCTURE: Seems mostly meaningless to me. I don't think this means the system is broken just players IC often seem largely uninteresting in UKGC rank equaling seniority/power. For better or worse we don't have the maelstrom syndrome of I bought rank and followers so grovel at my feet peasant
|
Harry Font
|
ahh the grovel at my feet at malestrom
that tends to be the social insecurities of the person playing the character, rather that what the title rank gives them..
|
Doc Benton
|
i have some iders about a re-vamping the rank struchers that iwill be posting up soon as i have in on paper and i can make irt make snce lol
|
Richard Tyler
|
Cheating: Instigate the one hit monster if its bloody obvious people are cheating. (can be difficult to tell as yes combat is broken).
For people who don't know what the one hit monster is, basically they have one more hit than you. Takes the player down and usually lets them know why.
|
Theo
|
For an 'Event Organiser's Guide' I'm fairly certain you've got access to the below forum (its the one from Path/Rob's first event). It includes thoughts on how it can help to go about writing missions and what people should aim for in order to 'fill' an event.
http://ukgatecommand.myfreeforum.org/about524.html
To copy/paste a few of the 'key' thoughts;
---
When writing missions we also tried to make clear the following for ease of running;
How long we thought each one could take
Any key props
How many crew would be required
Roughly how long
Possible solutions
Follow-ups/escalations where appropriate
All mission briefs fitted within an A4 page each when i formatted and printed my copies (which kept it nice and easy for reference at the event).
You can never have too many crew light missions
---
Well you definitely need more missions than you are gonna run as its things like crew numbers, props, the weather and just 'what you fancy running at the time'. 20 is a good minimum to aim for (inc Big Plot missions) if i recall right from prior discussions on the topic, then the more the better if you think you're gonna have the crew to run them. People will always want to be out missioning, the only limiter really is how much the ref team are able to put on.
It might be worth going back over what you've written and seeing how many Big Plot missions you have got, how many crew light/non missions you've got, how many base encounters, that sort of thing. That way you can tally them up and so see if there are any areas you're lacking in.
|
Broz
|
An Event Organisers guide would be a huge boon, might help encourage ppl who are interested in running an event.
Cheating, TBH as a bunch of adults we should be able to address it by taking the person aside and discussing it in a reasoned manner.
As the guns system, if not broken (and I'm not in a position to make such a broad statment) certainly has issues and ones that are prone to lead to confusion, unintentional cheating and intentional attempts to fall through the cracks. A degree of ref direction and battle boarding, I feel, can address this to a strong degree.
The one hit monster idea is just a recipe for disaster. If someone is cheating then talk to them (not shout across the field.) Just sending a monster on them or randomly fucking over their character, may not get the message through and, to me comes across as similarly churlish as the aformentioned cheating.
If someone is cheating and is made aware of it, then the issue is addressed, and out in the open for everyone. If they just think they are being picked on/fucked over then that leads to innuendo, noise and disruption. It may adversly affect the rest of the player base and the event, no one comes across well in such a senario.
Rank structure, it's not relevant and is both broken and inaccurate, after hearing Derek's opinions on this one I think his ideas are on to a winner.
|
|
|
|